Update: The source article in which I used to compose this initially did not specify that the developer is actually Visceral Montreal. In other words, the same developers of the previous Army of Two games that were formerly known as EA Montreal. They are now under a branch of Visceral, and the updated specifics I have learned seem to indicate that this is an entirely separate endeavor from the team making Dead Space 3.
I am leaving my original post unaltered, because I still think there is a point to be made. I thought Dead Space needed co-op due to Army of Two not selling well enough, and they wanted to fill the void. Now that we’re getting a third, proper, third person co-op military experience, then why does Dead Space 3 need co-op? Oh, that’s right…it’s more fun to be scared when you’re scared with your bros. Got it.
Original Post: Later today, Electronic Arts will have a software showcase that will shed light on some presumably new announcements, but here’s one they just couldn’t keep hush hush. Coming to Xbox 360 and PS3 in March of 2013 (shocked it’s not February!), Army of Two: The Devil’s Cartel, developed by Dead Space series developer Visceral Games. Apparently the game seeks to reboot the franchise, and all they have said so far is that it will involve operatives “Alpha” and “Bravo,” and as the title implies, will pertain to a Mexican drug cartel conflict with lots of gritty, guaranteed co-op brotastic third person shooting.
So basically, the sequel no one asked for, being made by a team that should be hard at work on Dead Space 3, since that is supposed to release one mere month prior to when we’ll get this? A game, let me remind you, that has a lot to prove since it is questionably adding co-op into a survival horror game that hasn’t proven to be beneficial. So if you wanted to make Visceral do a co-op game to reach a larger audience, why not have done this to begin with? After all, say what you want about Army of Two, but apparently those games have done pretty well, most likely purchased by the crowd of gamers EA are trying to get by adding co-op to Dead Space.
I was warming up to Dead Space 3, and have started to be more willing to give the co-op and game in general the benefit of the doubt. This feels like a slap in the face and I’m right back at the starting line.
You know how I feel about this. I’m done talking.